I spend some spare time playing freecell. There are spells where I whip through the solutions, others where I keep hitting a brick wall. Is it that my ability varies or does freecell difficulty vary?
OT and frivolous
Aug 28, 2018
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They do vary in difficulty. Some, as you say, you can just whip through easy-peasy, others are a lot harder. If I can't solve it first time around I reset it and have another go until I eventually solve it. Early moves often take you down a certain path that it impossible to recover from. So far my success rate is 98%, and some of those 'unsolved' games are just because I hit the wrong button at the end.
But I believe there are about half a dozen initial configurations that are reckoned to be unsolvable, see
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Freecell keeps putting the aces out of reach every so often.
I've never had the ability to play it. When I used to be able to play computer games, the fun ones were normally completely daft ones on the old Spectrum. I really do not see the point of the super real world type games these days, in the end as you mention its the older concepts that people like. I used to like the old pinball and fruit machine sims, but it seems the nanny state will not now allow suuch fake gambling games on Apple phones particularly.
I was never into card games, not even when Sam Fox Strip Poker came out. (silly grin) Some of the driving games were good but only because they were cartoonesque, not real. Now I can get audio games I know, but nowhere near as silly as the old Robocop games etc. Brian
Broadback wrote
I do that when watching videos, mostly recorded free to air TV.
I basically play for runs now.
Both. I certainly do worse after dinner and the couple of beers then. But also find that things work fine during the day until I run into a tight one which I can't even solve using the Freecell Pro solvers.
It's surprisingly addictive, been playing it for decades now.
If you want them go to one of the online gaming sites that get checked I assume.
I liked carmeggedon at one point I had 6 computers set up for it.
Audio games such as name that tune....
No real games for the blind in stereo where you shoot at the position of the sound etc. Brian
Itls an interesting idea, next time my department asks for ideas on projects, I;'ll suggest such a thing. Last year there wass one project called "acoustic locator"
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