As per title ...
I have an improvement I wish to make to a program, not one that I've written, but I did write most of the 680x0 emulator that now runs it on current hardware. I hope to discover a suitable execution address in the Program Counter to have the emulator kick in to update the display before continuing execution of the program. I already have a similar such 'fix' working very well, except that it doesn't get called as the program ends, so part of the final display is annoyingly out of date.
The only way I can work out what needs to be done is to see in detail what happens when the prog comes to an end. Thus, I have had the emulator list the entire running of the prog from start to finish, resulting in a log file of a mere 10GB! Naturally, I had expected it to be big, but not as vast as it has turned out in reality.
Any suggestions as to how I can split this up into chunks, so that I can load the tail end of it into an editor to see what is going on?