I've a _very_ old release; was wanting to try to get newer to do some on
the house project of 'Reclaimed' subthread...unfortunately, latest
Trimble link is to 2015 which won't install as don't have Win7 or newer.
Anybody (like Leon :) ) lastest version runs under XP and wouldn't
happen to have the installer for that release by any chance't...
I struggled getting started way back when and gave it up...I've spent
most of the day today in between other things watching the intro
tutorials and think I finally begin to get the picture of how to
proceed. If have to, I think I can probably make the earlier release
work but I know there are a lot of enhancements since 2007...
Well, I guess I gave up too quickly; another foray found SU Make 2014
link and that did install...
OK, I can now figure out how to make a 3D box to start that actually
does have the dimensions of the house outline for starters...I've got
two puzzlers that should be easy but can't finger out to save me...
1) The arrow keys to constrain to a given axes don't seem to function or
I don't know how to make them do so...what's the trick?
2) I kept drawing a rectangle moving the cursor around until by some
magic the starting face was aligned to the right axis to get the initial
box. So, now to add the porch addition, how do you set a distance from
one end as the start point for the next rectangle to pull out of the
face??? At least, from watching videos, that seems the way to make the
shape but all they do is free hand, not matching an existing/wanted
That is a feature that you have to hold your mouth just right. ;~)
I think it works best if you move the cursor in the correct direction
with the blue, red, or green line showing up and then holding down the
appropriate arrow key.
It is so iffy that it works much better in the latest version. Read
that as improvements have been made.
I am not real certain I understand what you are trying to do but......
Can you show the link to the video that you are watching so that I can
watch and understand what you are trying to do?
The first of those at that page is as good as any, Leon.
He shows how to start by pulling a rectangle to a solid, then lay
another rectangle on a face and pull to make steps, say. I grok how to
control width and height on the rectangle, what I can't figure out is
how to make the initial point a given, fixed distance from the vertical
(blue) axis corner on the face to match position of an existing feature.
It appears to me those are just freehanded or at one of the inferred
locations such as midpoint or the like, not placed at a specific location.
I was able to move the added feature (his step, my entry) back and forth
and get it close, but it's supposed to be 18" from the south side of the
house and the distance tool is 1' 6 1/16" and I haven't the manual
dexterity to get it to stop at the even inch. Somehow, there's got to
be a way to specify that distance but I can't figure out how, directly,
He goes on to show raising a roof line by bisecting the area; that I
see. I'm puzzling over how to effectively lay a pitched roof back to
the sidewall--it's a similar problem to the above in I know the rise but
not sure how to specify that length above the top of the addition (his
step top) for the connection point.
That's on a line; I grok that. This is a start point for rectangle,
though. I thought it might be smart enough to figure that out but it
didn't; just the width/height. You could draw a line of the length to
the point desired for a target, but that's awfully indirect; I know
there has to be a way I just can't seem to find it...
If you are asking, how do I create a separate rectangle or cube a
specific direction or distance from the fitst?
First be sure to make the first rectangle or cube into a component.
Now to set the start location you can use the measure tool to create
temporary lines or draw actual lines, x distance, and y distance away
from the point on the original rectangle or cube.
Or after creating your first cube or rectangle component begin making
another adjasent to the first. It will not stick because the first is
a component. Now select all of the second rectangle or cube and type
"M" for move select and move it.
You can move a specific distance from the original rectangle/cube by
selecting the second cube/rectangle and clicking on a reference starting
point on the original and typing in x,y distance as the distance and
direction to move the second rectangle/cube.
Note: you can star any part of a drawing anywhere on the screen. You do
not have to begin at the xyz axis. BUT it seem to work better for
zooming if you begin in the vicinity of the xyz axis.
Also keep in mind that when your cursor gets close to the end or a mid
point of a line the cursor will snap to that point. This is handy for
precisely selecting reference points to move other components/objects a
specific distance away or towards that point.
Has this been any help at all?
To move precisely, be sure the first and second components are adjacent,
"IF" you drew the second object an arbitrary distance from the first.
Use end points or mid points on a line of the components to snap them
together. Click on a corner or end point of a component and drag to an
end point or corner of the other component. They should be side by
side, not over laping.
Once they are together you can choose/select one and then type the move
command, type "m" and drag it away from the other any amount and then
type in the actual distance you want and type return to set the location.
Many way to explain how to do this but learning the basic copy and move
commands should help.
OK, thanks for the hints/pointers. I hadn't yet recognized the
measuring tool was more than just informational--somehow my first foray
with it was in a mode that it wouldn't accept input; not sure precisely
why/how I got to the state was in as is often the case when one is "just
I'll keep pluggin' away...
Something to consider, DON'T try to draw accurately with the
mouse/cursor. Just drag the cursor in the general direction along the
x,y,z axis of choice, to give direction, and then type in the exact
distance and hit return.
The measure tool is great for setting up guide lines of specific distances.
Say you have a 10' x 15' rectangle, call it a wall.
You want to add a window from that is 24" from the bottom. Select the
measure tool and click some where on the bottom line, not the end
points, and drag from there up from the bottom line. Type in 24 and
return. You will now have a dashed/dotted lay out line 24" above and
parallel the the bottom.
Repeat that for the sides and top of the window.
Now you can draw a rectangle on top of the layout lines. Click on a
corner of the lay out lines and drag to the opposite corner of the lay
out lines. The lay out lines are not a part of the object in the drawing.
Another short cut for erasing. I never use the eraser tool, I simply
hi-lite the line, lines, or component and hit the delete key.
With the erase tool you have to select individual items to erase. With
the delete key you simply click the item to delete and hit the delete
key or click and drag a selection box over every thing you want to erase
to select and then hit the delete key.
To un-do quickly press Ctrl Z. Much faster than clicking on the un-do icon.
I'm beginning to get a crude idea, but facility is yet a _long_ way off!
So, say start with a rough cube as outline of a four-square, you're
saying that should be turned into a component before adding on
additions, for example?
In watching/reading more, it seems like where I was trying to create a
basic box from ground to upper header height, then add a roof slanted
back to wall, it may be "more easier" to instead create the total height
and slice away what not wanted...but, to get eaves overhang, seems like
should start with another outline...
There seem too many choices of which way to proceed... :)
I guess "time in grade" is required to figure out how to get to an endpoint.
OK, sorry I am getting in late here... But as you master just a few
skills things start progressing faster.
Yes! If your cube will be a separate part of the project you want to
make it into a component so that other parts, that you may attach to
it, will not become a part of it.
Note when you make a part into a component you can double/triple click
it to enter into edit mode for that component if you want to change or
add to it. And while in edit mode the other objects will dim and not be
affected even if they are attached or touching the component.
While it takes a bit of time to draw a single component you can make
countless copies of it almost instantely, ie. studs in a wall.
And remember that if you make a copy or copies of a component and edit
one of those components, all copies of that component will have the same
If you want to only change one of the copies of the component, hilite
the component, right click and choose "Make Unique". It will then be a
separate component with a slightly different name that you can rename or
not. I find it best to name every component as I create them so that I
understand that I am working with pieces of a project, the wooden parts
yu cut in your shop, instead of a bunch of lines.
Think about how you would build an actual box. First you cut the board
for the front. Now draw that board and make it into a component.
Second, you cut the board for the side. Now draw that board and make it
into a component. Third, cut the back and other side. Now copy the
front component and side components in the drawing to another spot on
the drawing and move them to attach to the components that they will be
attached to. In the work shop you may be gluing or nailing the
It is important to remember that each piece of the box in the shop is
also each component in the drawing.
There are many way to draw a particular object. You will tend to go with
the way that works best for you. And then one day you will do it
differently and more quickly and think, why did I not do this like this
HomeOwnersHub.com is a website for homeowners and building and maintenance pros. It is not affiliated with any of the manufacturers or service providers discussed here.
All logos and trade names are the property of their respective owners.