I have progressed to where I can draw out an idea in Sketchup and still
have most of my hair at the end, but there are a few puzzlements that
perhaps someone here can help me with.
1. When I "pull" a surface into a "solid" (yes, I am aware that they are
"hollow" inside), sometimes I turn it around and find that there is no
"back". In other words, the program has pulled the surface forward and
added sides, but has not left the original shape in place. Other times,
it does what I expect, which is to produce a pseudo-solid.
2. When I make a component, sometimes the program "decides" to check the
"replace component in drawing" box, sometimes not. I would always prefer
to have it checked. I have not been able to divine what the basis is for
the "choice", but it sure is a pain when I think something is a nice
stable component and it turns out to be Plastic Man instead.
3. Is it not possible to "pull" several surfaces (that are all in the
same plane) at once? For instance, for making many dadoes all at once
without having to enter the depth each time?
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It will to this if you pull the surface from another surface. For
example you draw a desk top and draw a rectangle on top of the desk top
and pule the rectangle up and away from the desk top. If standing alone
and not attached to another surface it should result in a closed shape.
Be sure to make your separate objects into components so that other
parts/objects will not affect the results.
You are not selecting everything that is not a component. Draw a box.
Select only one side of the box, you will get the unchecked box. For
the box to be checked, select the whole object. Use select and drab a
selection box around everything OR "TRIPLE CLICK" the object and it
everything will be selected.
NO, not that I know of HOWEVER.
The push pull command will remember the last distance entered. Simply
double click the next item to be push pulled and the result will be the
Be careful however, some times the surface you are pushing or pulling
will react in the opposite direction. This happens if the surfaces are
not the same. One surface might be the top the other might be the bottom.
One more thing on this, sometimes an edge gets deleted or removed or it
was not actually there to begin with.
If you redraw a single edge to the surface that is missing the surface
will reappear. If that does not fix i, chances are that you did not
actually have that surface to begin with.
This can be confusing but once you get the hang of it you will rarely
have any of these issues.
Maybe it would be fun if some of us had a contest to try to draw
something that would "get us out of our comfort zones".
We could share via a.b.p.w. I suggested it once before but there was
little interest. I think we already know who the "champs" are (S&L),
but almost everyone except them would probably learn from the extra
practice and seeing the work of others.
Yes, you were right the first time. Geeze!
I thought the panel was framed like a beautiful painting, frame and all.
I am referring to the one your labeled, "raised panel door dry fit".
Like you said: Actual Woodworking.
I will look forward to seeing the completed work when you're finished.
Push/pull = do it to selected face
Push/pull + control = do it to a DUPLICATE of selected face
Keep an eye on the info bar at the bottom when you selety a tool as it will
yell you what modifiers do what.
As long as you haven't deselected the push/pull tool you can repeat the last
depth by double clicking a different surface.
An easier way to do what you describe is via linear arrays...
1. Make a drawing of a board with a rabbet at one end. The board should be
the length between dados; ie, it will be too short; the rabbet should be the
size you want for dadoes.
2. Select the entire board
3. Activate the "move" tool and press control. Control tells the tool to
move a copy.
4. Click at the corner of the board
5. Click where you want that corner to go
6. You now have a board that is twice the length; it has a rabbet at one
end, a dado in the middle. Repeat as desired and then remove the extraneous
To avoid repetitive moving, type in nX after the first move where "n" is the
number of copies you need placed. More at...
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