Need some help here folks.
I have a copy of TurboCad and am trying to learn how to use it. I'm about to
go back to pencil and paper!
Is there a good tutorial on how to draw? TurboCad has a tutorial but it is
too detailed (ex - "Lets show you how to turn on your computer. Great! Now
lets show you how to start up TurboCad.....").
I'm looking for something that explains how to make drawings. Ex. Use the
polyline tool and draw all the lines of your drawing. Don't worry about
getting the perfect, we will show you how to correct that in a minuet. OR
visualize your end drawing. Draw rectangles and circles for each piece then
we will show you how to put them all together.
2D or 3D, I don't care, I just want to make some simple to medium, blasted
Any thoughts, ideas, web links or book names would be greatly appreciated!
AHH feel yo pain. I tried to make Turbocad work for me for nearly 10 years
making drawings for my physics teaching but finally abandoned it for
http://www.smartdraw.com/ Most any decent CAD program is not for the casual
user and is not intuitive. Since you've probably already pained(pun) for the
TurboCad my remarks probably help little.
I suspect everyone goes through the same thing when thrown in the deep end
of the CAD pool.
I finally decided to start thinking like a woodworker; if I need 4 stiles
for the project, I draw a _perfect_ stile, then make copies, ad infinitum
... that's where the time savings come in. Once the parts are drawn, I "zoom
in" to a gnats ass perspective and put them together.
Biggest problem I still have is getting the scale right to start with. Once
you figure how to make a rectangle/shape of the correct dimensions by
inputting the dimensions in with the keyboard with the correct units, and
with a scale you can live with, you're on your way.
Don't know if this is an accepted method or not, but after struggling with
CAD programs, it at least allows me to turn out shop drawings, which was the
point all along. It's amazing now how many of my projects actually look like
what I dreamed up in my mind before starting. :)
Actually look forward now to using the CAD program and CutList to really
'think out' projects before starting ... it does make a notable difference
in the final product.
FWIW, I bought a copy of QuickCAD ... can't quite put my finger on it, but
it seems more user friendly to me. YMMV
OK I"ve just startede looking at these programs myself. I've looked at
DeltaCAD, and EasyCab and I"ve got eCabinetSystems on the way. Why would
I use a full blown CAD system to do cabinets? From my limited use of
cabinet software I can tell it how I make my cabinets, butt joints,
rabits or dados and when I say the cabinet is for instance 32" high by
18" wide that the piece I cut for the bottom is going to be 32 3/4" wide
to extend into the rabits at the bottom of the sides. From what I've
seen in this DeltaCAD I have to crate each individual piece so if I
change construction methods I need to create new objects instead of just
changing the check mark in the construciton techniques. Then what do I
have to do in a CAD system to get a cut list? Are there cabinet making
ad ins for CAD systems? I would guess there is for AutoCAD but what are
we talking in price here, probably into 6 figures.
I'm sitting here trying to figure out what you mean by "scale". Are you
talking about proportions of the pieces or are you doing your actual
drawing to a scale like you would normally with pencil & paper? I ask
because the only time I concern myself with "scale" is when I'm ready to
print out the plan to fit the paper, the plan is actually "drawn" at
1:1. I use Visual Cadd and am not familiar with how Turbocad works, had
imagined the same but it sure wouldn't be the first time I was wrong
An unkind remark is like a killing frost. No matter how much it warms
up later, the damage remains.
Turbocad works the same way. Draw 1:1 in model space, insert in paper space
and scale to suite. There are different methods (in detail only) and there
is even a setting that will let you think that you are scaling the model
space drawing but you are still drawing 1:1
My cad instructor said if there is one thing to take with us when we
leave his class, that is to draw to full scale. 1:1
I took drafting at the 'university' in the late 70's. Went back to
school a couple years ago, figured I should do a refresher so I took
drawing 101 (paper and pencil). I got an A. If I had turned that work in
back in the 70's I would have probably had to have taken the class again.
How things have changed.
There you go ... I took drafting in HS and engineering drawing in college,
but having never taken a CAD course, that _is_ valuable information to me,
and something I've never heard before.
With regard to 1:1, what about "grids" for alignment of your drawing ... do
you use them?
I don't have my program on this computer (QuickCAD) so I can't bring it up
to check, but at 1:1, what effect does that have on the size of each grid
Before I figured out how to enter things like length of a line with the
keyboard using my current program, I used the grid squares like graph paper
to do that, and it could be a battle to get the scale right in order to work
in 1/32nd increments, etc.
It's those little, non-intuitive things, with no quick answers to be found
in the Help files without some lucky searching, that makes the hill steeper.
I've been around software for a long time, beta tested programs and
operating systems long before they hit the street, wrote a commercial
program (accounting) back in the 70's, co-authored pre-Internet modem to
modem communications software, and find most GUI software intuitive ... but
find CAD both intuitive as to concept, but often non-intuitive as to
As Mark said, always draw at full size (1:1). I never use a grid when
I'm doing a drawing because I find it to be something of a distraction.
I find that a blank screen and working in ortho mode are all I need 99%
of the time. As you've discovered, keyboard entry of the distances is
the easiest & most accurate way to go. Does QuickCad have a users group
that you could get help from?
It's really a damn shame that programs today have such poor manuals.
When I began with Generic Cadd 15 years ago it came with a terrific ring
binder manual that I still reference to today. I've never had a reason
to go looking for 3rd party info so have no clue as to what to recommend
An unkind remark is like a killing frost. No matter how much it warms
up later, the damage remains.
I have AutoCad-LT (ACad), a 2d educational version. I have access to the
full blown 3d at school. I'm unfamiliar with QuickCad and it's terminology.
In ACad the grid is a series of evenly spaced dots. Do I use the grid?
yes and no. The grid is only useful for a visual reference.
ACad has 'snap' which one type of snap 'zeros in' on intersecting lines
of imaginary graph paper. Do I use it? Rarely after the first two lines
If rule 1 is always draw 1:1 rule 2 is always start your drawing at a
snap point that's a whole number. If you don't snap to a whole number
the start point could be a number to (I think) the 13th decimal.
Snap and grid can be set to different spacing. I always set snap to a
even multiple of grid, 2 or 4 snaps per grid. I don't think I have ever
used 8 snaps per grid. When I drew the deck (16' x 20') I had the grid
set for one foot and snap set to six inches.
Snap is mostly shut off as lines and intersections rarely fall on snap
You and I and others know what a scale is. It's that funny three sided
'ruler' with 6 scales, and if you want to draw a line 1' long at half
scale you would draw a 6 inch line. We draw to scale because of the
limitations of the medium, the size of the paper.
Throw that thinking out. Forget it.
With cad programs the 'paper' in infinite (to the limits of the program
and processor). There is no reason to scale anything (at least not while
I believe Dr. Boyl gave the example of why to never draw to scale: You
draw one part 2:1 and its mating part at 4:1, now put them in the same
drawing. They won't match. They can be made to match, but why hurt yourself?
Direct keyboard entry is imperative. This is why I don't worry about and
generally don't use snap/ grid spacing for drawing. Fact snap is a
hindrance as the machine wants to go to a snap point which may have
nothing to do with the drawing.
But then like I said, my spacing are whole numbers.
How do I get fractional points? Geometric construction. Same as with
pencil and paper.
Except with CAD it's lots easier to erase construction lines.
Let's not go there. ACad is infamous for having functions that don't
appear in pull downs, tool bars, can be accessed only by keyboard, and
some aren't documented.
Generally help files are frigging useless. I think companies went to on
line help files so you would have to buy their book(s). That backfired
because it created a market for third party instruction.
Hope this helped, like I said I'm familiar with AutoCad. I don't know
what QuickCADs capabilities are, what they call their features and
BTW, I've also had instruction in parametric drawing.
A book. "Autocad 2002: No Experience Required". By David Frey.
It's essentially a step-by-step tutorial on how to draw the plans
for a small cottage. But if you follow it, page by page, you'll learn
all you need to know about autocad and can then apply it to your own
Rather lengthy, took me about a month @ 2hrs per day, but it was
time well invested.
If you have a different version of autocad, dont worry about. The
basic commands havent changed in a long time.
On Sun, 09 Nov 2003 23:23:10 -0600,
On the later programs that use Direct Distance Entry, simply type "L" to
start the line command, click a start point, drag your mouse in the
direction you want to go, type in the distance, and hit enter.
Apparently I wrote something good earlier in this thread. It dealt with
grid, snap, scale and how to start the drawing.
What Leon said, pick the start point, hit 'l', enter the length on the
keyboard, make sure the lines going the right direction, hit enter.
Always snap the first endpoint of the drawings first line to a whole number.
Remember, the Esc key is your best friend, it terminates all active
functions. If you find yourself going down a path you don't like use Esc
and start over. Erase if you need. Don't worry, there is no eraser dust
or indents in the paper to deal with. If you start a wrong procedure
(I.E. trim instead of extend) use Esc.
I have resisted making a 'look how smart I am' posts because I'm not
that knowledgeable. I've had a couple of classes but that doesn't make
me a freaking Guru. But I do have a firm grasp of the basics, and the
basics are what's needed to get started in anything. Ask any question,
if I can answer it I'll be happy to.
Where do I begin all but the simplest CAD drawing?
With a hand sketch of the concept with the basic dimensions and such.
It's like writing a term paper, some people have a solid vision and can
start and work straight through, the rest of us should make an outline.
Oh Hell, I see my first post is here, OOps. Well, I took the time to
write my opening, I'm not deleting it.
After posting this I went to get my sketching equipment. I hadn't even
picked up a scale and I realized the above is wrong. It's the funny 3
sided thing with 10 scales and a ruler.
I actually figured this out after I posted the message. I stayed up
way to late. But you dont have to enter l on AC 2004. You just get it
going the right direction you can just enter the length or distance
and hit enter.
Thaks for all the help, Darrell
Humm... I have not seen your version but you mention that you do not have to
enter "L" to draw a line. Perhaps you click the line icon instead. If not
that, how does the program know that you want to draw a line and not
something else. Does the program default to the draw line command when a
previous command has finished executing?
It was my mistake, in a post I wrote :
pick the start point, hit 'l', enter the length on the keyboard
When I meant/ should have written :
hit 'l' (starts command), pick start point, enter length from keyboard,
(Which is what you wrote).
I had it backwards.
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