for those who may need to know, let me try to clarify the dimensioning in 3 views from a 3D model comments. I may just be assuming that a software can do this automatically. With Pro/E, maybe it is a function of the print menu, like Print, Right View, w/ dimensions. Can't remember what is automatic w/i Pro/E. Its amazing what advantage new developments in versions give. Mechanical Desktop is a third AutoDesk product (ca. ~1981). No comments.
The point is, with AutoCAD you draw somthing in 3D, which you can't in LT. You're gonna want 3 views dimensioned views. Imagine you cut a 6-sided cube out of a single piece of paper. You can fold out the single piece of paper with the squares, with L, F, R laying side by side from left to right. T & B are respectively above and below F. In AutoCAD, to get three views with dimensions, hit a couple keystrokes to spin the model within the sw and dimension from end point to end point. Spin again, dimension, and again, and again... if necc. 3 std. Then when you spin it back to the start view, you've got dimensions in 3D, granted flat. Anything can be made visible or invisible, and printing can be done from any view. You can put dims on a seperate layer, and turn them off. If you need to get a 3 views on one page, as opposed to seperate pages, I'm pretty sure you can do that without heroic measures, depending on version. Thats what I was thinking about.
With a 3D model in AutoCAD. Just the term for what AutoCAD makes when you create something in it. It can then shade, colour, grain or any material, and you can spin it like a maniac. Doesn't indicate complicated construction. Pro/E is a parametric feature based solid modelling program. Same idea with Catia, SDRC Ideas, & unigraphics. One is GM (unigraphics), one is ford (SDRC Ideas) I think. In Aerospace, boeing is CATIA. From designer to supplier. Pro/E is no-one but everything else I think. If you're name ain't on it.
heres a simple 3D solid model in AutoCAD.
Draw, (menu command) Recangle, (menu command) point to 2 corners (with cursor)
extrude, (enter text command) select the rectangle, (with cursor) enter you're height, (type in) enter extrusion taper angle (text in degrees)
View, (menu command) 3D Viewport, (menu command) one of SW, SE, NE, NW (menu command)
shade (enter text command)
if the 4 lines, or any no. of lines, arcs, splines... are closed they must be a single unit (a polyline) before making a solid:
pedit, (enter text command) select the basic, (with cursor) y, (type in) j, (enter text command) select the adjoining basics, (with cursor box)
to create solids built of several parts (a cube with a curved lid):
Modify, (menu command) Boolean, (menu command) Union, Subtract, or Intersect, (menu command) select the adjoining solids, (with cursor box)
to create renderings, or add materials:
view, Render, (menu command) Materials Library, (menu command)
then,
view, (menu command) Render, (menu command) Render... (menu command)
These last two aren't so important in woodworking. just to be able to make each piece in relation to each other. With all rounds, joints, gaps...